AI Insights · Timothy · October 2022
Top 5 Trivia Games on iOS in Chile: Q3 2022 Performance
In Q3 2022, the top 5 trivia games on iOS in Chile saw varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their trends.
In Q3 2022, the top 5 trivia games on iOS in Chile showed a range of performance metrics. Here’s a detailed analysis based on data from Sensor Tower.
Trivia Crack experienced fluctuations in its weekly downloads, peaking at 2.5K in mid-July and decreasing to around 1.2K by the end of September. Revenue saw a significant spike, reaching approximately $510 in mid-August, but generally hovered between $20 and $80 throughout the quarter. Active user numbers rose steadily from 10.7K at the start of the quarter to a peak of 15.3K in early August, before declining to 11.5K by the end of September.
Trivia Crack 2 showed a more consistent performance. Weekly downloads ranged from 1.2K to 2.3K, with a slight dip in mid-August. Revenue remained relatively stable, fluctuating between $84 and $152. The active user count saw a decline from 5K at the beginning of the quarter to 3.7K in late August, with a slight recovery to around 3.7K by the end of September.
Akinator had a more volatile quarter. Weekly downloads peaked at 1.4K in mid-July but fell to 698 by the end of September. Revenue was minimal, generally under $20 per week, with some weeks showing no revenue at all. Active users dropped from 4.3K at the start of the quarter to 3.2K by early September, with a slight bump to 3.6K in mid-September.
Kahoot! Play & Create Quizzes saw a notable increase in weekly downloads, reaching a high of 1.4K in mid-August before stabilizing around 900 in late September. Revenue peaked at $455 in the last week of September, with significant fluctuations throughout the quarter. Active users increased from 5.8K at the beginning of the quarter to a peak of 7.1K in mid-August, before falling back to 5.7K by the end of September.
QuizzLand. Quiz & Trivia game had a unique trend with a sharp increase in weekly downloads to 2.9K in late July, followed by a decline to around 100 by the end of September. Revenue was minimal, staying below $20 per week. Active users saw a peak of 3.2K in late July but dropped to 485 by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower’s platform.